Alpha 0.301 - More Traders and Crafting Improvements


This update mostly adds a variety of traders to Evolved Settlements and improves some crafting/item actions.

Full change list:

  • Add Clothing trader to Evolved towns
  • Added Security rating of current hex to Rest window
  • Added help button to Rest window
  • Added popup if player spams attack while out of stamina
  • Show current status effects in main game window
  • Add multicolumn for quest buttons journal
  • Add hoverable number showing which is preferred of Inventory or Ground depending on which tab (Site/Equip/Craft) is selected
  • Add Edible tag to Rations and halved weight
  • Changed Resource tag to Raw Resource and added it to more items
  • Added Refined Resource tag and assigned appropriate items
  • Added Scavenger Trader - Added trading values to lots of items
  • Added unknown randomness to raw deposit mining spawns
  • Made Underbrush chopping action consistent with raw deposit mining actions
  • Increased carry weight from Overconfident status
  • Decreased duration of Drunk status from drinking alcohol
  • Removed Overconfident effect from eating VitaMight Bread
  • Confirm recycling now adds a confirm action button instead of a separate popup
  • Add Hex Preview label to bottom right corner to make it clearer what that display is
  • Encounters more likely to move around - Add more digging sound variety
  • Add tooltip for all Settler followers
  • Add sound effect for making VitaMight Bread, Alcohol Mash
  • Add action to feed fruit trees with plant nutrients
  • Combined Lifetime modifier and multiplier tooltip into one value
  • Rewrote parts of the main quest
  • Reduced farm grow times from 35 to 28 days
  • Stop showing status icons next to player now that we have status summary on UI
  • Doubled weight of Iron armours
  • Traders account for item condition in attractiveness when player selling stuff to them
  • Trader tooltip includes which tags they trade
  • Increase Lighter, Yeast, Plastic Bag, String weight 
  • Remove forge requirement for crafting iron armour
  • Fixed Forge (Lit) not decaying into Forge (Unlit)
  • Fixed fertiliser increasing lifetimes instead of decreasing after a certain point
  • Fixed potential crash when walking into hex with too much stuff
  • Fixed lag from quest choices when lots of checks to make
  • Fixed bushland movement cost not matching movement speed
  • Fixed Blowtorch not becoming Blowtorch (Empty) when used up
  • Fixed no shotguns on bandit/scavenger gangs
  • Fix tooltip not updating in Trader window when hovering on it again immediately after repair
  • Fixed terrain not updating when doing specific order of save scumming after terrain updated


    Files

    pawsecuted-windows-demo.zip 378 MB
    Version 0.301 Aug 30, 2022
    pawsecuted-windows-full.zip 378 MB
    Version 0.301 Aug 30, 2022

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